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Ch OpenGL toolkit is Ch binding to
OpenGL®.
It is part of Ch Standard/Professional/Student Edition.
OpenGL is the premier environment for developing portable
2D and 3D graphics applications.
It is the industry's most widely used and supported 2D and 3D graphics
application programming interface (C API).
OpenGL is an open, vendor-neutral,
multiplatform graphics standard.
Because Ch is a C/C++ interpreter,
Ch OpenGL is more powerful than
other scripting language bindings to OpenGL.
All original OpenGL programs can run across different platforms
in Ch without tedious compile/link/execute/debug cycles.
With Ch OpenGL toolkit, you can develop
Ch applications with 2D/3D graphics and animation
in one platform
and distribute them to run in multiple platforms.
It is ideal for rapid prototyping, embedded scripting,
and
Web-based graphics applications..
Ch OpenGL toolkit supports OpenGL 1.2.
Ch OpenGL toolkit uses Windows OpenGL library and
Mesa 3D, a
graphics library similar to OpenGL.
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